diff --git a/geeignete Tiles/bridge-wood-angled_0.txt b/geeignete Tiles/bridge-wood-angled_0.txt new file mode 100644 index 0000000000000000000000000000000000000000..c13727dddb97eabb6500f71d7a2cefaddf9c56a7 --- /dev/null +++ b/geeignete Tiles/bridge-wood-angled_0.txt @@ -0,0 +1,9 @@ +The wood bridges are stylized after the rope bridges in the LPC base set, with the following notable differences: The wood planks are wider and have less space between each. Edge light better matches the LPC style guideline documentation. Bridges wider than one tile can be made. + +The steel flooring was originally made for bridges/walkways similar to what's seen in the preview, but should be suitable for industrial environments. + +The railings in "railing-steel-16x32.png" and "railing-wood-16x32.png" are meant to have a tile size of 16x32. The narrower tile size was chosen as it allows for the angled pieces to be more easily rendered in the correct z-order when you can have sprite in front and behind of the railing. It also allows for finer tuning on their placement. +Attribution Instructions: +Put Xenodora in the appropriate section of the credits. + +https://opengameart.org/content/lpc-style-wood-bridges-and-steel-flooring \ No newline at end of file