Newer
Older

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return { h: h, v: v, f: f };

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}
/**
* Retrieves the total number of slides in this presentation.
*/
function getTotalSlides() {

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return dom.wrapper.querySelectorAll( SLIDES_SELECTOR + ':not(.stack)' ).length;

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/**
* Returns the slide element matching the specified index.
*/

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var horizontalSlide = dom.wrapper.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR )[ x ];
var verticalSlides = horizontalSlide && horizontalSlide.querySelectorAll( 'section' );

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if( verticalSlides && verticalSlides.length && typeof y === 'number' ) {
return verticalSlides ? verticalSlides[ y ] : undefined;
}
return horizontalSlide;
}
/**
* Returns the background element for the given slide.
* All slides, even the ones with no background properties
* defined, have a background element so as long as the
* index is valid an element will be returned.
*/
function getSlideBackground( x, y ) {
// When printing to PDF the slide backgrounds are nested
// inside of the slides
if( isPrintingPDF() ) {
var slide = getSlide( x, y );
if( slide ) {
var background = slide.querySelector( '.slide-background' );
if( background && background.parentNode === slide ) {
return background;
}
}
return undefined;

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var horizontalBackground = dom.wrapper.querySelectorAll( '.backgrounds>.slide-background' )[ x ];
var verticalBackgrounds = horizontalBackground && horizontalBackground.querySelectorAll( '.slide-background' );

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if( verticalBackgrounds && verticalBackgrounds.length && typeof y === 'number' ) {
return verticalBackgrounds ? verticalBackgrounds[ y ] : undefined;
}
return horizontalBackground;
}
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/**
* Retrieves the current state of the presentation as
* an object. This state can then be restored at any
* time.
*/
function getState() {
var indices = getIndices();
return {
indexh: indices.h,
indexv: indices.v,
indexf: indices.f,
paused: isPaused(),
overview: isOverview()
};
}
/**
* Restores the presentation to the given state.
*
* @param {Object} state As generated by getState()
*/
function setState( state ) {
if( typeof state === 'object' ) {
slide( deserialize( state.indexh ), deserialize( state.indexv ), deserialize( state.indexf ) );
var pausedFlag = deserialize( state.paused ),
overviewFlag = deserialize( state.overview );
if( typeof pausedFlag === 'boolean' && pausedFlag !== isPaused() ) {
togglePause( pausedFlag );
}
if( typeof overviewFlag === 'boolean' && overviewFlag !== isOverview() ) {
toggleOverview( overviewFlag );
}
}
}
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/**
* Return a sorted fragments list, ordered by an increasing
* "data-fragment-index" attribute.
*
* Fragments will be revealed in the order that they are returned by
* this function, so you can use the index attributes to control the
* order of fragment appearance.
*
* To maintain a sensible default fragment order, fragments are presumed
* to be passed in document order. This function adds a "fragment-index"
* attribute to each node if such an attribute is not already present,
* and sets that attribute to an integer value which is the position of
* the fragment within the fragments list.
*/
function sortFragments( fragments ) {
fragments = toArray( fragments );
var ordered = [],
unordered = [],
sorted = [];
// Group ordered and unordered elements
fragments.forEach( function( fragment, i ) {
if( fragment.hasAttribute( 'data-fragment-index' ) ) {
var index = parseInt( fragment.getAttribute( 'data-fragment-index' ), 10 );
if( !ordered[index] ) {
ordered[index] = [];
}
ordered[index].push( fragment );
}
else {
unordered.push( [ fragment ] );
}
} );
// Append fragments without explicit indices in their
// DOM order
ordered = ordered.concat( unordered );
// Manually count the index up per group to ensure there
// are no gaps
var index = 0;
// Push all fragments in their sorted order to an array,
// this flattens the groups
ordered.forEach( function( group ) {
group.forEach( function( fragment ) {
sorted.push( fragment );
fragment.setAttribute( 'data-fragment-index', index );
} );
index ++;
} );
return sorted;
}
* @param {Number} index The index of the fragment that
* should be shown, -1 means all are invisible
* @param {Number} offset Integer offset to apply to the
* fragment index
*
* @return {Boolean} true if a change was made in any
* fragments visibility as part of this call
function navigateFragment( index, offset ) {
if( currentSlide && config.fragments ) {

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var fragments = sortFragments( currentSlide.querySelectorAll( '.fragment' ) );
if( fragments.length ) {
// If no index is specified, find the current
if( typeof index !== 'number' ) {
var lastVisibleFragment = sortFragments( currentSlide.querySelectorAll( '.fragment.visible' ) ).pop();
if( lastVisibleFragment ) {
index = parseInt( lastVisibleFragment.getAttribute( 'data-fragment-index' ) || 0, 10 );
// If an offset is specified, apply it to the index
if( typeof offset === 'number' ) {
index += offset;
}
var fragmentsShown = [],
fragmentsHidden = [];
toArray( fragments ).forEach( function( element, i ) {
if( element.hasAttribute( 'data-fragment-index' ) ) {
i = parseInt( element.getAttribute( 'data-fragment-index' ), 10 );
if( i <= index ) {
if( !element.classList.contains( 'visible' ) ) fragmentsShown.push( element );
element.classList.add( 'visible' );
element.classList.remove( 'current-fragment' );
// Announce the fragments one by one to the Screen Reader
dom.statusDiv.textContent = element.textContent;
if( i === index ) {
element.classList.add( 'current-fragment' );
}
}
// Hidden fragments
else {
if( element.classList.contains( 'visible' ) ) fragmentsHidden.push( element );
element.classList.remove( 'visible' );
element.classList.remove( 'current-fragment' );
}
dispatchEvent( 'fragmenthidden', { fragment: fragmentsHidden[0], fragments: fragmentsHidden } );
}
dispatchEvent( 'fragmentshown', { fragment: fragmentsShown[0], fragments: fragmentsShown } );
}
updateControls();
return !!( fragmentsShown.length || fragmentsHidden.length );
}
return false;
}
/**
* @return {Boolean} true if there was a next fragment,
* false otherwise
*/
/**
* Navigate to the previous slide fragment.
*
* @return {Boolean} true if there was a previous fragment,
* false otherwise
*/
function previousFragment() {

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/**
* Cues a new automated slide if enabled in the config.
*/

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function cueAutoSlide() {
cancelAutoSlide();
if( currentSlide ) {

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var currentFragment = currentSlide.querySelector( '.current-fragment' );
var fragmentAutoSlide = currentFragment ? currentFragment.getAttribute( 'data-autoslide' ) : null;
var parentAutoSlide = currentSlide.parentNode ? currentSlide.parentNode.getAttribute( 'data-autoslide' ) : null;
var slideAutoSlide = currentSlide.getAttribute( 'data-autoslide' );
// 1. Current fragment's data-autoslide
// 2. Current slide's data-autoslide
// 3. Parent slide's data-autoslide
// 4. Global autoSlide setting
if( fragmentAutoSlide ) {
autoSlide = parseInt( fragmentAutoSlide, 10 );
}
else if( slideAutoSlide ) {
autoSlide = parseInt( slideAutoSlide, 10 );
}
else if( parentAutoSlide ) {
autoSlide = parseInt( parentAutoSlide, 10 );
}
else {
autoSlide = config.autoSlide;
}

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// If there are media elements with data-autoplay,
// automatically set the autoSlide duration to the
// length of that media
toArray( currentSlide.querySelectorAll( 'video, audio' ) ).forEach( function( el ) {
if( el.hasAttribute( 'data-autoplay' ) ) {
if( autoSlide && el.duration * 1000 > autoSlide ) {
autoSlide = ( el.duration * 1000 ) + 1000;
}
}
} );
// Cue the next auto-slide if:
// - There is an autoSlide value
// - Auto-sliding isn't paused by the user
// - The presentation isn't paused
// - The overview isn't active
// - The presentation isn't over
if( autoSlide && !autoSlidePaused && !isPaused() && !isOverview() && ( !Reveal.isLastSlide() || availableFragments().next || config.loop === true ) ) {
autoSlideTimeout = setTimeout( navigateNext, autoSlide );
autoSlideStartTime = Date.now();
}
if( autoSlidePlayer ) {
autoSlidePlayer.setPlaying( autoSlideTimeout !== -1 );
}

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}
/**
* Cancels any ongoing request to auto-slide.
*/
function cancelAutoSlide() {
clearTimeout( autoSlideTimeout );
autoSlideTimeout = -1;
function pauseAutoSlide() {
if( autoSlide && !autoSlidePaused ) {
autoSlidePaused = true;
dispatchEvent( 'autoslidepaused' );
clearTimeout( autoSlideTimeout );
if( autoSlidePlayer ) {
autoSlidePlayer.setPlaying( false );
}
}
}
function resumeAutoSlide() {
if( autoSlide && autoSlidePaused ) {
autoSlidePaused = false;
dispatchEvent( 'autoslideresumed' );
cueAutoSlide();
}
// Reverse for RTL
if( config.rtl ) {
if( ( isOverview() || nextFragment() === false ) && availableRoutes().left ) {
slide( indexh + 1 );
}
}
// Normal navigation
else if( ( isOverview() || previousFragment() === false ) && availableRoutes().left ) {
slide( indexh - 1 );
// Reverse for RTL
if( config.rtl ) {
if( ( isOverview() || previousFragment() === false ) && availableRoutes().right ) {
slide( indexh - 1 );
}
}
// Normal navigation
else if( ( isOverview() || nextFragment() === false ) && availableRoutes().right ) {
slide( indexh + 1 );
// Prioritize hiding fragments
if( ( isOverview() || previousFragment() === false ) && availableRoutes().up ) {
slide( indexh, indexv - 1 );
// Prioritize revealing fragments
if( ( isOverview() || nextFragment() === false ) && availableRoutes().down ) {
slide( indexh, indexv + 1 );
/**
* Navigates backwards, prioritized in the following order:
* 1) Previous fragment
* 2) Previous vertical slide
* 3) Previous horizontal slide
*/
function navigatePrev() {
// Prioritize revealing fragments
if( previousFragment() === false ) {
if( availableRoutes().up ) {
navigateUp();
}
else {
// Fetch the previous horizontal slide, if there is one
var previousSlide;
previousSlide = toArray( dom.wrapper.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR + '.future' ) ).pop();
}
else {
previousSlide = toArray( dom.wrapper.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR + '.past' ) ).pop();
}
if( previousSlide ) {
var v = ( previousSlide.querySelectorAll( 'section' ).length - 1 ) || undefined;
var h = indexh - 1;
slide( h, v );
}
}
}
}
/**
*/
function navigateNext() {
// Prioritize revealing fragments
if( nextFragment() === false ) {
if( availableRoutes().down ) {
navigateDown();
}
else if( config.rtl ) {
navigateLeft();
}
else {
navigateRight();

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// If auto-sliding is enabled we need to cue up

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// another timeout
cueAutoSlide();

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// --------------------------------------------------------------------//
// ----------------------------- EVENTS -------------------------------//
// --------------------------------------------------------------------//

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/**
* Called by all event handlers that are based on user
* input.
*/
function onUserInput( event ) {
if( config.autoSlideStoppable ) {

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}
}

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/**
* Handler for the document level 'keypress' event.
*/
function onDocumentKeyPress( event ) {
// Check if the pressed key is question mark
if( event.shiftKey && event.charCode === 63 ) {
if( dom.overlay ) {
closeOverlay();
}
else {
showHelp( true );
}

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/**
* Handler for the document level 'keydown' event.
*/
function onDocumentKeyDown( event ) {
// If there's a condition specified and it returns false,
// ignore this event
if( typeof config.keyboardCondition === 'function' && config.keyboardCondition() === false ) {
return true;
}
// Remember if auto-sliding was paused so we can toggle it
var autoSlideWasPaused = autoSlidePaused;
onUserInput( event );
// Check if there's a focused element that could be using
var activeElementIsCE = document.activeElement && document.activeElement.contentEditable !== 'inherit';
var activeElementIsInput = document.activeElement && document.activeElement.tagName && /input|textarea/i.test( document.activeElement.tagName );
// Disregard the event if there's a focused element or a
// keyboard modifier key is present
if( activeElementIsCE || activeElementIsInput || (event.shiftKey && event.keyCode !== 32) || event.altKey || event.ctrlKey || event.metaKey ) return;

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// While paused only allow "unpausing" keyboard events (b and .)
if( isPaused() && [66,190,191].indexOf( event.keyCode ) === -1 ) {
return false;
}
var triggered = false;
// 1. User defined key bindings
if( typeof config.keyboard === 'object' ) {
for( var key in config.keyboard ) {
// Check if this binding matches the pressed key
if( parseInt( key, 10 ) === event.keyCode ) {
var value = config.keyboard[ key ];
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if( typeof value === 'function' ) {
value.apply( null, [ event ] );
}
// String shortcuts to reveal.js API
else if( typeof value === 'string' && typeof Reveal[ value ] === 'function' ) {
Reveal[ value ].call();
}
triggered = true;
}
}
}
// 2. System defined key bindings
if( triggered === false ) {
// Assume true and try to prove false
triggered = true;
switch( event.keyCode ) {
// p, page up
case 80: case 33: navigatePrev(); break;
// n, page down
case 78: case 34: navigateNext(); break;
// h, left
case 72: case 37: navigateLeft(); break;
// l, right
case 76: case 39: navigateRight(); break;
// k, up
case 75: case 38: navigateUp(); break;
// j, down
case 74: case 40: navigateDown(); break;
// home
case 36: slide( 0 ); break;
// end
case 35: slide( Number.MAX_VALUE ); break;
// space
case 32: isOverview() ? deactivateOverview() : event.shiftKey ? navigatePrev() : navigateNext(); break;
// return
case 13: isOverview() ? deactivateOverview() : triggered = false; break;
// two-spot, semicolon, b, period, Logitech presenter tools "black screen" button
case 58: case 59: case 66: case 190: case 191: togglePause(); break;
// f
case 70: enterFullscreen(); break;
case 65: if ( config.autoSlideStoppable ) toggleAutoSlide( autoSlideWasPaused ); break;
default:
triggered = false;
}

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}
// If the input resulted in a triggered action we should prevent

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// the browsers default behavior
if( triggered ) {
event.preventDefault && event.preventDefault();

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}

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else if ( ( event.keyCode === 27 || event.keyCode === 79 ) && features.transforms3d ) {
if( dom.overlay ) {
closeOverlay();
}
else {
toggleOverview();
}
event.preventDefault && event.preventDefault();

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}
// If auto-sliding is enabled we need to cue up

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// another timeout
cueAutoSlide();
}
/**
* Handler for the 'touchstart' event, enables support for
* swipe and pinch gestures.

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*/
function onTouchStart( event ) {

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touch.startX = event.touches[0].clientX;
touch.startY = event.touches[0].clientY;
touch.startCount = event.touches.length;
// If there's two touches we need to memorize the distance

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// between those two points to detect pinching
if( event.touches.length === 2 && config.overview ) {
touch.startSpan = distanceBetween( {
x: event.touches[1].clientX,
y: event.touches[1].clientY
}, {
x: touch.startX,
y: touch.startY
} );
}

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}

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/**
* Handler for the 'touchmove' event.

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*/
function onTouchMove( event ) {

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// Each touch should only trigger one action
onUserInput( event );

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var currentX = event.touches[0].clientX;
var currentY = event.touches[0].clientY;
// If the touch started with two points and still has

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// two active touches; test for the pinch gesture
if( event.touches.length === 2 && touch.startCount === 2 && config.overview ) {
// The current distance in pixels between the two touch points
var currentSpan = distanceBetween( {
x: event.touches[1].clientX,
y: event.touches[1].clientY
}, {
x: touch.startX,
y: touch.startY
} );
// If the span is larger than the desire amount we've got

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// ourselves a pinch
if( Math.abs( touch.startSpan - currentSpan ) > touch.threshold ) {

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if( currentSpan < touch.startSpan ) {
activateOverview();
}
else {
deactivateOverview();
}
}
event.preventDefault();
}
// There was only one touch point, look for a swipe
else if( event.touches.length === 1 && touch.startCount !== 2 ) {
var deltaX = currentX - touch.startX,
deltaY = currentY - touch.startY;
if( deltaX > touch.threshold && Math.abs( deltaX ) > Math.abs( deltaY ) ) {

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navigateLeft();

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else if( deltaX < -touch.threshold && Math.abs( deltaX ) > Math.abs( deltaY ) ) {

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navigateRight();

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else if( deltaY > touch.threshold ) {

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navigateUp();

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else if( deltaY < -touch.threshold ) {

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navigateDown();
}
// If we're embedded, only block touch events if they have
// triggered an action
if( config.embedded ) {
if( touch.captured || isVerticalSlide( currentSlide ) ) {
event.preventDefault();
}
}
// Not embedded? Block them all to avoid needless tossing
// around of the viewport in iOS
else {
event.preventDefault();
}

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}
}
// There's a bug with swiping on some Android devices unless

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// the default action is always prevented
else if( navigator.userAgent.match( /android/gi ) ) {
event.preventDefault();
}

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}
/**
* Handler for the 'touchend' event.

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*/
function onTouchEnd( event ) {

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}
/**
* Convert pointer down to touch start.
*/
function onPointerDown( event ) {
if( event.pointerType === event.MSPOINTER_TYPE_TOUCH || event.pointerType === "touch" ) {
event.touches = [{ clientX: event.clientX, clientY: event.clientY }];
}
}
/**
* Convert pointer move to touch move.
*/
function onPointerMove( event ) {
if( event.pointerType === event.MSPOINTER_TYPE_TOUCH || event.pointerType === "touch" ) {
event.touches = [{ clientX: event.clientX, clientY: event.clientY }];
}
}
/**
* Convert pointer up to touch end.
*/
function onPointerUp( event ) {
if( event.pointerType === event.MSPOINTER_TYPE_TOUCH || event.pointerType === "touch" ) {
event.touches = [{ clientX: event.clientX, clientY: event.clientY }];

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/**
* Handles mouse wheel scrolling, throttled to avoid skipping
* multiple slides.

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*/
function onDocumentMouseScroll( event ) {
if( Date.now() - lastMouseWheelStep > 600 ) {
lastMouseWheelStep = Date.now();

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var delta = event.detail || -event.wheelDelta;
if( delta > 0 ) {
navigateNext();
}
else {
navigatePrev();
}

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}
* Clicking on the progress bar results in a navigation to the
* closest approximate horizontal slide using this equation:
*
* ( clickX / presentationWidth ) * numberOfSlides
*/

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function onProgressClicked( event ) {
onUserInput( event );

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event.preventDefault();

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var slidesTotal = toArray( dom.wrapper.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR ) ).length;
var slideIndex = Math.floor( ( event.clientX / dom.wrapper.offsetWidth ) * slidesTotal );
slide( slideIndex );

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/**
* Event handler for navigation control buttons.

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*/
function onNavigateLeftClicked( event ) { event.preventDefault(); onUserInput(); navigateLeft(); }
function onNavigateRightClicked( event ) { event.preventDefault(); onUserInput(); navigateRight(); }
function onNavigateUpClicked( event ) { event.preventDefault(); onUserInput(); navigateUp(); }
function onNavigateDownClicked( event ) { event.preventDefault(); onUserInput(); navigateDown(); }
function onNavigatePrevClicked( event ) { event.preventDefault(); onUserInput(); navigatePrev(); }
function onNavigateNextClicked( event ) { event.preventDefault(); onUserInput(); navigateNext(); }

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/**
* Handler for the window level 'hashchange' event.
*/
function onWindowHashChange( event ) {

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readURL();

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}
/**
* Handler for the window level 'resize' event.
*/
function onWindowResize( event ) {

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/**
* Handle for the window level 'visibilitychange' event.
*/
function onPageVisibilityChange( event ) {
var isHidden = document.webkitHidden ||
document.msHidden ||
document.hidden;
// If, after clicking a link or similar and we're coming back,
// focus the document.body to ensure we can use keyboard shortcuts
if( isHidden === false && document.activeElement !== document.body ) {
document.activeElement.blur();
document.body.focus();
}
}

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/**
* Invoked when a slide is and we're in the overview.
*/
function onOverviewSlideClicked( event ) {
// TODO There's a bug here where the event listeners are not

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// removed after deactivating the overview.
if( eventsAreBound && isOverview() ) {

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event.preventDefault();
var element = event.target;
while( element && !element.nodeName.match( /section/gi ) ) {
element = element.parentNode;
}
if( element && !element.classList.contains( 'disabled' ) ) {
deactivateOverview();
if( element.nodeName.match( /section/gi ) ) {
var h = parseInt( element.getAttribute( 'data-index-h' ), 10 ),
v = parseInt( element.getAttribute( 'data-index-v' ), 10 );
slide( h, v );
}

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}

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}

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/**
* Handles clicks on links that are set to preview in the
* iframe overlay.
*/
function onPreviewLinkClicked( event ) {
if( event.currentTarget && event.currentTarget.hasAttribute( 'href' ) ) {
var url = event.currentTarget.getAttribute( 'href' );
if( url ) {
showPreview( url );
event.preventDefault();
}

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}
}
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/**
* Handles click on the auto-sliding controls element.
*/
function onAutoSlidePlayerClick( event ) {
// Replay
if( Reveal.isLastSlide() && config.loop === false ) {
slide( 0, 0 );
resumeAutoSlide();
}
// Resume
else if( autoSlidePaused ) {
resumeAutoSlide();
}
// Pause
else {
pauseAutoSlide();
}
}
// --------------------------------------------------------------------//
// ------------------------ PLAYBACK COMPONENT ------------------------//
// --------------------------------------------------------------------//
/**
* Constructor for the playback component, which displays
* play/pause/progress controls.
*
* @param {HTMLElement} container The component will append
* itself to this
* @param {Function} progressCheck A method which will be
* called frequently to get the current progress on a range
* of 0-1
*/
function Playback( container, progressCheck ) {
// Cosmetics
this.diameter = 50;
// Flags if we are currently playing
// Current progress on a 0-1 range
// Used to loop the animation smoothly
this.progressOffset = 1;
this.container = container;
this.progressCheck = progressCheck;
this.canvas = document.createElement( 'canvas' );
this.canvas.className = 'playback';
this.canvas.width = this.diameter;
this.canvas.height = this.diameter;
this.context = this.canvas.getContext( '2d' );
this.container.appendChild( this.canvas );
this.render();
}
Playback.prototype.setPlaying = function( value ) {
var wasPlaying = this.playing;
this.playing = value;