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dnns01
halloween
Commits
5a34bed2
Commit
5a34bed2
authored
1 year ago
by
dnns01
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Fix leaderboard
parent
9074b04a
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1
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1 changed file
extensions/click_game.py
+11
-7
11 additions, 7 deletions
extensions/click_game.py
with
11 additions
and
7 deletions
extensions/click_game.py
+
11
−
7
View file @
5a34bed2
...
...
@@ -86,17 +86,19 @@ class ClickGame(commands.Cog):
@app_commands.command
(
name
=
"
leaderboard
"
,
description
=
"
Zeigt das Leaderboard der Elm Street Sammlerinnen-Gemeinschaft an.
"
)
@app_commands.choices
(
show
=
[
Choice
(
name
=
'
10
'
,
value
=
10
),
Choice
(
name
=
'
all
'
,
value
=
0
)])
@app_commands.describe
(
show
=
"
Gib an, wie viele Einträge des Leaderboards du sehen möchtest.
"
,
public
=
"
Gib an, ob du das Leaderboard für dich persönlich, oder für alle anzeigen lassen möchtest.
"
)
@app_commands.guild_only
()
async
def
cmd_leaderboard
(
self
,
interaction
:
Interaction
,
show
:
int
=
10
):
await
interaction
.
response
.
defer
(
ephemeral
=
True
)
async
def
cmd_leaderboard
(
self
,
interaction
:
Interaction
,
show
:
int
=
10
,
public
:
bool
=
False
):
await
interaction
.
response
.
defer
(
ephemeral
=
not
public
)
leaderboard
=
await
self
.
get_leaderboard
(
interaction
.
guild
,
max_entries
=
show
)
await
interaction
.
followup
.
send
(
content
=
leaderboard
,
ephemeral
=
True
)
await
interaction
.
followup
.
send
(
content
=
leaderboard
,
ephemeral
=
not
public
)
async
def
on_click
(
self
,
button
:
discord
.
ui
.
Button
,
interaction
:
Interaction
,
value
=
None
):
player
=
self
.
get_player
(
interaction
.
user
.
id
)
if
player
.
get
(
str
(
interaction
.
message
.
id
)):
await
interaction
.
response
.
send_message
(
"
Du hast bereits mit diesem Monster interagiert. Versuche es beim nächsten noch mal.
"
,
ephemeral
=
True
)
await
interaction
.
response
.
send_message
(
"
Du hast bereits mit diesem Monster interagiert. Versuche es beim nächsten noch mal.
"
,
ephemeral
=
True
)
return
player
[
str
(
interaction
.
message
.
id
)]
=
value
...
...
@@ -138,9 +140,9 @@ class ClickGame(commands.Cog):
player
=
{}
self
.
players
[
str
(
user_id
)]
=
player
return
player
async
def
get_leaderboard
(
self
,
guild
:
Guild
,
max_entries
:
int
=
10
):
message
=
f
"
**__Elm-Street Leaderboard__**
\n\n
"
\
f
"
Wie süß bist du wirklich??
\n
"
\
message
=
f
"
**__Leaderboard__**
\n\n
"
\
f
"
{
'
:
jack_o_lantern
:
'
* 8
}
\n\n
"
\
f
"
```md
\n
"
\
f
"
Rank. | Items | User
\n
"
\
...
...
@@ -160,7 +162,8 @@ class ClickGame(commands.Cog):
if
ready
:
break
message
+=
f
"
{
str
(
place
).
rjust
(
4
)
}
. |
{
str
(
score
).
rjust
(
5
)
}
|
"
message
+=
f
"
{
member
.
name
}
"
+
(
f
"
#
{
member
.
discriminator
}
\n
"
if
member
.
discriminator
>
0
else
""
)
message
+=
f
"
@
{
member
.
name
}
"
message
+=
f
"
#
{
member
.
discriminator
}
\n
"
if
member
.
discriminator
!=
"
0
"
else
"
\n
"
except
:
pass
...
...
@@ -178,5 +181,6 @@ class ClickGame(commands.Cog):
return
scores
async
def
setup
(
bot
:
commands
.
Bot
)
->
None
:
await
bot
.
add_cog
(
ClickGame
(
bot
))
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